Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 173 days ago
15 / 7 / 11
K / D / A
63.4%
Kill participation
1,048.2
Damage / min
16,047g
519.9 gold / min
39
15 placed · 5 cleared
185
6 CS / min
Objective control
4
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDiviner#EUNE
Malphite · Top
7 / 5 / 9
39% KP
39,074
25.1% share
13,593g
264 CS · 8.6/m
Zorby#Zoe
Lee Sin · Jungle
15 / 7 / 11
63.4% KP
32,353
20.8% share
16,047g
185 CS · 6/m
arrjay#EUNah
Azir · Mid
4 / 9 / 5
22% KP
36,054
23.2% share
12,127g
237 CS · 7.7/m
Marika#uwu
Ezreal · ADC
11 / 8 / 8
46.3% KP
36,435
23.5% share
15,017g
225 CS · 7.3/m
Shoyde#KYP
Thresh · Support
4 / 6 / 17
51.2% KP
11,457
7.4% share
9,336g
32 CS · 1/m
Red side
VictorySlezy#SIAB
Trundle · Top
3 / 8 / 4
20% KP
18,362
15.8% share
15,045g
297 CS · 9.6/m
pretty horror xo#333
Talon · Jungle
9 / 7 / 12
60% KP
18,624
16% share
15,932g
248 CS · 8/m
Charles Delon#55555
Vladimir · Mid
13 / 3 / 4
48.6% KP
47,020
40.4% share
17,037g
301 CS · 9.8/m
K1zaru#8614
Ashe · ADC
8 / 11 / 7
42.9% KP
16,238
13.9% share
15,745g
230 CS · 7.5/m
Valiant Exile#EUNE
Vel'Koz · Support
2 / 12 / 15
48.6% KP
16,228
13.9% share
9,534g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
