Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 172 days ago
7 / 6 / 5
K / D / A
52.2%
Kill participation
775.8
Damage / min
12,289g
420.9 gold / min
22
11 placed · 1 cleared
222
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#Zoe
Zoe · Top
7 / 6 / 5
52.2% KP
22,652
29.3% share
12,289g
222 CS · 7.6/m
SCHADENFREUDE#1337
Briar · Jungle
6 / 8 / 3
39.1% KP
12,005
15.5% share
12,747g
231 CS · 7.9/m
Slawomir Mrozek#Tango
Aurelion Sol · Mid
3 / 8 / 7
43.5% KP
15,876
20.6% share
10,387g
225 CS · 7.7/m
Plin Plin Plоn#Gwyn
Ashe · ADC
3 / 8 / 6
39.1% KP
14,985
19.4% share
11,298g
224 CS · 7.7/m
Cherritto#EUNE
Karma · Support
4 / 5 / 10
60.9% KP
11,699
15.2% share
9,050g
61 CS · 2.1/m
Red side
VictoryKXQ#EUNE
Jayce · Top
4 / 4 / 7
31.4% KP
18,883
17.7% share
12,915g
248 CS · 8.5/m
Stosh3vskY#EUNE
Jarvan IV · Jungle
7 / 5 / 21
80% KP
20,100
18.9% share
13,791g
198 CS · 6.8/m
DragonLich#EUNE
Vel'Koz · Mid
11 / 2 / 11
62.9% KP
31,524
29.6% share
14,339g
247 CS · 8.5/m
alex161gr#161
Kai'Sa · ADC
12 / 4 / 9
60% KP
30,228
28.4% share
15,440g
214 CS · 7.3/m
NotStonedLeeSin#420
Nautilus · Support
1 / 8 / 19
57.1% KP
5,694
5.4% share
8,652g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
