Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 171 days ago
10 / 2 / 7
K / D / A
47.2%
Kill participation
1,020.2
Damage / min
14,161g
614.4 gold / min
23
10 placed · 2 cleared
206
8.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#Zoe
Zoe · Top
10 / 2 / 7
47.2% KP
23,516
27.1% share
14,161g
206 CS · 8.9/m
我讨厌棕色人种#WH1TE
Master Yi · Jungle
7 / 5 / 6
36.1% KP
11,001
12.7% share
11,431g
192 CS · 8.3/m
Ivan892#EUNE
Anivia · Mid
1 / 3 / 8
25% KP
10,257
11.8% share
9,924g
201 CS · 8.7/m
nataliuauaua#uwu
Smolder · ADC
15 / 2 / 10
69.4% KP
28,342
32.7% share
14,701g
217 CS · 9.4/m
Ehpp#EUNE
Taliyah · Support
3 / 5 / 21
66.7% KP
13,515
15.6% share
8,734g
25 CS · 1.1/m
Red side
DefeatTony Soprano#Laser
Malphite · Top
5 / 7 / 1
35.3% KP
8,233
14.6% share
7,834g
102 CS · 4.4/m
Hiltzen#AGAIN
Kha'Zix · Jungle
4 / 3 / 4
47.1% KP
8,833
15.7% share
10,213g
194 CS · 8.4/m
Zedgurami#3304
Zed · Mid
4 / 5 / 2
35.3% KP
17,993
31.9% share
8,864g
165 CS · 7.2/m
raychu#118
Lucian · ADC
3 / 9 / 3
35.3% KP
10,224
18.1% share
9,779g
182 CS · 7.9/m
Könt5ä#EUNE
Lissandra · Support
1 / 12 / 8
52.9% KP
11,078
19.7% share
6,783g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
