Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 170 days ago
3 / 8 / 5
K / D / A
36.4%
Kill participation
1,066.2
Damage / min
12,253g
393.1 gold / min
26
12 placed · 1 cleared
220
7.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#Zoe
Zoe · Top
3 / 8 / 5
36.4% KP
33,230
27.6% share
12,253g
220 CS · 7.1/m
i miss her smile#Geass
Hecarim · Jungle
3 / 9 / 3
27.3% KP
18,543
15.4% share
11,983g
239 CS · 7.7/m
Paběnická hyena#EUNE
Yasuo · Mid
8 / 6 / 1
40.9% KP
34,816
29% share
15,650g
279 CS · 9/m
Majitel lešení#král
Fiora · ADC
7 / 9 / 4
50% KP
26,073
21.7% share
13,289g
209 CS · 6.7/m
WhySoToxic#jimmy
Braum · Support
1 / 9 / 7
36.4% KP
7,557
6.3% share
8,126g
27 CS · 0.9/m
Red side
VictoryTäydellinen#EUNE1
Renekton · Top
4 / 7 / 9
31.7% KP
26,171
20.3% share
12,479g
237 CS · 7.6/m
505#1 1
Sylas · Jungle
9 / 2 / 17
63.4% KP
28,089
21.8% share
16,773g
291 CS · 9.3/m
Elo inflationXD#EUNE
Kassadin · Mid
8 / 3 / 9
41.5% KP
21,261
16.5% share
13,380g
223 CS · 7.2/m
FreeJaack#EUNE
Ashe · ADC
13 / 5 / 16
70.7% KP
37,870
29.3% share
18,759g
207 CS · 6.6/m
Simplifi3D#EUNE
Pyke · Support
7 / 5 / 9
39% KP
15,689
12.2% share
10,944g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
