Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Flex · 169 days ago
4 / 6 / 11
K / D / A
55.6%
Kill participation
1,081.9
Damage / min
15,020g
449.3 gold / min
24
14 placed · 3 cleared
289
8.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMECAR1#EUNE1
Jax · Top
3 / 7 / 9
44.4% KP
22,276
19.1% share
14,933g
270 CS · 8.1/m
Skeni Sativo#EUNE
Ekko · Jungle
16 / 5 / 3
70.4% KP
33,853
29% share
18,845g
286 CS · 8.6/m
Zorby#Zoe
Garen · Mid
4 / 6 / 11
55.6% KP
36,173
31% share
15,020g
289 CS · 8.6/m
Green Buff#green
Seraphine · ADC
2 / 11 / 7
33.3% KP
16,042
13.8% share
11,538g
189 CS · 5.7/m
BELARUS#MILIO
Nami · Support
2 / 4 / 17
70.4% KP
8,255
7.1% share
10,292g
30 CS · 0.9/m
Red side
Defeatskibidi menace#ENDME
Gragas · Top
12 / 3 / 6
54.5% KP
33,822
28.6% share
16,644g
281 CS · 8.4/m
kacper#kumir
Lee Sin · Jungle
2 / 5 / 14
48.5% KP
14,345
12.1% share
11,682g
215 CS · 6.4/m
KatFromHell#3435
Sylas · Mid
9 / 8 / 8
51.5% KP
34,581
29.3% share
12,720g
218 CS · 6.5/m
kaloszxd#EUNE
Lucian · ADC
10 / 7 / 7
51.5% KP
27,760
23.5% share
14,745g
234 CS · 7/m
Syrrex#miju
Yuumi · Support
0 / 4 / 22
66.7% KP
7,654
6.5% share
8,128g
8 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
