Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 167 days ago
1 / 3 / 4
K / D / A
31.3%
Kill participation
461.7
Damage / min
8,855g
306 gold / min
25
12 placed · 1 cleared
199
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrrrrrr#fxx
Varus · Top
2 / 10 / 4
23.1% KP
10,869
10.7% share
11,569g
247 CS · 8.5/m
Crossway#EUNE
Qiyana · Jungle
8 / 1 / 12
76.9% KP
27,985
27.5% share
15,188g
234 CS · 8.1/m
Keria On Ggb#KR01
Sylas · Mid
6 / 1 / 10
61.5% KP
31,338
30.8% share
12,183g
165 CS · 5.7/m
LP BANK ROBBER#AXB
Ezreal · ADC
10 / 0 / 2
46.2% KP
25,747
25.3% share
16,882g
318 CS · 11/m
Cartof#2222
Nami · Support
0 / 4 / 17
65.4% KP
5,762
5.7% share
8,162g
26 CS · 0.9/m
Red side
DefeatDoknes43#EUNE
Olaf · Top
9 / 8 / 0
56.3% KP
23,507
34.5% share
13,056g
229 CS · 7.9/m
ImpostorPiotruś#EUNE
Ambessa · Jungle
4 / 5 / 4
50% KP
17,580
25.8% share
10,611g
182 CS · 6.3/m
Zorby#Zoe
Yone · Mid
1 / 3 / 4
31.3% KP
13,358
19.6% share
8,855g
199 CS · 6.9/m
ImpostorKubuś#BOMBA
Anivia · ADC
2 / 7 / 1
18.8% KP
9,624
14.1% share
10,766g
215 CS · 7.4/m
Obsess#EUNE
Karma · Support
0 / 3 / 7
43.8% KP
4,001
5.9% share
6,868g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
