Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 166 days ago
13 / 3 / 6
K / D / A
57.6%
Kill participation
1,142.7
Damage / min
18,741g
552.3 gold / min
30
13 placed · 5 cleared
282
8.3 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoloswaglord69x#EUNE
Shen · Top
6 / 7 / 4
28.6% KP
17,002
14.2% share
11,203g
196 CS · 5.8/m
YOU MOVE NOT#lol
Master Yi · Jungle
4 / 8 / 12
45.7% KP
19,510
16.3% share
12,236g
169 CS · 5/m
Sebidin#EUNE
Lux · Mid
5 / 5 / 6
31.4% KP
24,284
20.3% share
12,311g
224 CS · 6.6/m
Souheii#EUNE
Tristana · ADC
17 / 6 / 12
82.9% KP
50,206
42.1% share
21,199g
261 CS · 7.7/m
nobody asked#444
Lulu · Support
3 / 7 / 19
62.9% KP
8,361
7% share
10,496g
20 CS · 0.6/m
Red side
VictoryLascu#EUNE
Garen · Top
8 / 6 / 11
57.6% KP
25,320
22.1% share
15,542g
243 CS · 7.2/m
oRizz#307
Sylas · Jungle
9 / 6 / 10
57.6% KP
21,668
18.9% share
15,628g
241 CS · 7.1/m
Zorby#Zoe
Fizz · Mid
13 / 3 / 6
57.6% KP
38,776
33.8% share
18,741g
282 CS · 8.3/m
Midlane Abuser#GLIDE
Caitlyn · ADC
2 / 12 / 10
36.4% KP
19,855
17.3% share
12,277g
205 CS · 6/m
Sinoesa#EUNE
Nami · Support
1 / 8 / 20
63.6% KP
8,934
7.8% share
10,079g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
