Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 164 days ago
15 / 1 / 5
K / D / A
64.5%
Kill participation
1,693.3
Damage / min
15,311g
636.6 gold / min
16
9 placed · 0 cleared
255
10.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#Zoe
Zoe · Top
15 / 1 / 5
64.5% KP
40,725
42% share
15,311g
255 CS · 10.6/m
low iq server#sipan
Hecarim · Jungle
9 / 1 / 3
38.7% KP
15,742
16.2% share
13,188g
265 CS · 11/m
ELker#GOLD
Viktor · Mid
4 / 5 / 3
22.6% KP
21,482
22.2% share
11,309g
220 CS · 9.1/m
V David#EUNE
Caitlyn · ADC
3 / 5 / 3
19.4% KP
12,828
13.2% share
10,779g
191 CS · 7.9/m
ControlW4ard#EUNE
Bard · Support
0 / 2 / 10
32.3% KP
6,171
6.4% share
7,381g
25 CS · 1/m
Red side
DefeatWrengar Bot#EUNE
Rengar · Top
1 / 12 / 0
7.1% KP
5,044
8.3% share
8,838g
147 CS · 6.1/m
420 Jeff Obłynos#huwdu
Xin Zhao · Jungle
2 / 5 / 3
35.7% KP
8,295
13.7% share
8,536g
131 CS · 5.4/m
No1Hope12#EUNE
Katarina · Mid
7 / 6 / 0
50% KP
16,678
27.5% share
9,781g
167 CS · 6.9/m
RONNYPOSITIV#DSGVO
Brand · ADC
3 / 3 / 5
57.1% KP
25,124
41.4% share
11,251g
225 CS · 9.4/m
Maarceleq#CTRL
Nami · Support
1 / 5 / 6
50% KP
5,525
9.1% share
6,660g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
