Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 132 days ago
12 / 2 / 12
K / D / A
66.7%
Kill participation
1,456.7
Damage / min
15,292g
621.6 gold / min
20
9 placed · 3 cleared
223
9.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#Zoe
Zoe · Top
12 / 2 / 12
66.7% KP
35,834
38.2% share
15,292g
223 CS · 9.1/m
PunčováKostička#MICA
Shaco · Jungle
11 / 7 / 4
41.7% KP
15,348
16.4% share
12,777g
178 CS · 7.2/m
NugátovýDukátek#wohoo
Neeko · Mid
5 / 4 / 7
33.3% KP
16,609
17.7% share
9,628g
141 CS · 5.7/m
sanah marcepan#0205
Sivir · ADC
5 / 3 / 12
47.2% KP
17,354
18.5% share
13,527g
204 CS · 8.3/m
Dead Soul Inside#DSI
Blitzcrank · Support
3 / 8 / 13
44.4% KP
8,579
9.2% share
7,663g
13 CS · 0.5/m
Red side
DefeatSyramit#EUNE
Jayce · Top
2 / 7 / 3
20.8% KP
8,134
10.7% share
8,932g
191 CS · 7.8/m
RED PILL CHOOSER#EUNE
Viego · Jungle
10 / 10 / 2
50% KP
20,490
27% share
12,053g
118 CS · 4.8/m
VYPrahleJCowboY#EUNE
Vladimir · Mid
5 / 7 / 5
41.7% KP
21,097
27.8% share
9,924g
178 CS · 7.2/m
T1 Gumayusii#Vayne
Caitlyn · ADC
6 / 7 / 4
41.7% KP
17,069
22.5% share
11,872g
204 CS · 8.3/m
Asylum Warden#EUNE
Karma · Support
1 / 5 / 15
66.7% KP
8,987
11.9% share
8,116g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
