Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 131 days ago
5 / 9 / 13
K / D / A
32.7%
Kill participation
1,076.5
Damage / min
14,404g
391.4 gold / min
30
13 placed · 2 cleared
225
6.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShamber#TWDTH
Skarner · Top
1 / 13 / 8
22.5% KP
19,635
14.6% share
11,047g
198 CS · 5.4/m
ionutt#2802
Lee Sin · Jungle
3 / 9 / 7
25% KP
17,158
12.8% share
13,910g
221 CS · 6/m
ΚΙLL U DONT CHAT#696
Camille · Mid
9 / 13 / 6
37.5% KP
24,744
18.4% share
17,009g
266 CS · 7.2/m
Chubla#EUNE
Veigar · ADC
14 / 7 / 11
62.5% KP
43,455
32.3% share
21,330g
324 CS · 8.8/m
ClownFiestaByFar#EUNE
Mel · Support
13 / 14 / 9
55% KP
29,533
22% share
14,811g
106 CS · 2.9/m
Red side
VictoryZorby#Zoe
Zoe · Top
5 / 9 / 13
32.7% KP
39,617
21% share
14,404g
225 CS · 6.1/m
Rengarog#SMRT
Darius · Jungle
10 / 7 / 17
49.1% KP
33,189
17.6% share
18,643g
318 CS · 8.6/m
Raine#EUNE
Hwei · Mid
7 / 1 / 19
47.3% KP
40,560
21.5% share
17,739g
309 CS · 8.4/m
Szpilka#EUNE
Caitlyn · ADC
24 / 7 / 9
60% KP
55,665
29.5% share
23,422g
276 CS · 7.5/m
AstroGapped#lvcky
Pyke · Support
9 / 16 / 15
43.6% KP
19,567
10.4% share
14,129g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
