Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 131 days ago
4 / 3 / 6
K / D / A
28.6%
Kill participation
968.3
Damage / min
11,047g
416.3 gold / min
28
11 placed · 3 cleared
213
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFreezy#2002
Anivia · Top
3 / 10 / 4
50% KP
12,619
16.9% share
8,370g
123 CS · 4.6/m
MatBloodyCauthon#EUNE
Jarvan IV · Jungle
2 / 6 / 5
50% KP
10,865
14.5% share
12,100g
235 CS · 8.9/m
demon arc#Peak
Akali · Mid
1 / 8 / 2
21.4% KP
9,805
13.1% share
8,108g
155 CS · 5.8/m
Troubleblood20#EUNE
Ezreal · ADC
5 / 5 / 4
64.3% KP
24,091
32.3% share
13,042g
216 CS · 8.1/m
rdls fanboy#Hubi
Xerath · Support
3 / 6 / 5
57.1% KP
17,319
23.2% share
8,180g
49 CS · 1.8/m
Red side
VictoryZorby#Zoe
Zoe · Top
4 / 3 / 6
28.6% KP
25,693
25.3% share
11,047g
213 CS · 8/m
bedezet#EUNE
Tryndamere · Jungle
13 / 2 / 7
57.1% KP
26,896
26.5% share
16,585g
266 CS · 10/m
Antiluminescent#EUNE3
Taliyah · Mid
12 / 0 / 5
48.6% KP
27,887
27.4% share
14,522g
255 CS · 9.6/m
Spinning Blade#FAST
Samira · ADC
5 / 5 / 6
31.4% KP
13,379
13.2% share
11,754g
183 CS · 6.9/m
El Direktore#9999
Blitzcrank · Support
1 / 4 / 16
48.6% KP
7,805
7.7% share
8,425g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
