Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 129 days ago
8 / 4 / 5
K / D / A
52%
Kill participation
1,574.2
Damage / min
14,667g
561.2 gold / min
28
11 placed · 2 cleared
215
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#Zoe
Zoe · Top
8 / 4 / 5
52% KP
41,140
45.3% share
14,667g
215 CS · 8.2/m
Mladej Miras#sinek
Shaco · Jungle
8 / 8 / 8
64% KP
17,702
19.5% share
11,045g
162 CS · 6.2/m
Szpyro#Core
Cho'Gath · Mid
2 / 5 / 5
28% KP
9,401
10.3% share
7,961g
169 CS · 6.5/m
LordEpsilonMii#EUNE
Samira · ADC
5 / 7 / 6
44% KP
14,668
16.1% share
11,711g
215 CS · 8.2/m
Quarrel#PIWO
Leona · Support
2 / 7 / 8
40% KP
7,925
8.7% share
6,951g
31 CS · 1.2/m
Red side
Victorykacmin99#EUNE
Nasus · Top
3 / 8 / 8
35.5% KP
10,866
12.4% share
10,205g
165 CS · 6.3/m
bombelek#bambi
Kindred · Jungle
8 / 4 / 6
45.2% KP
18,366
21% share
13,588g
233 CS · 8.9/m
stagnate#EUNE
Viktor · Mid
9 / 1 / 11
64.5% KP
33,396
38.1% share
13,794g
244 CS · 9.3/m
Ewa Pajor#179
Jinx · ADC
4 / 8 / 15
61.3% KP
13,671
15.6% share
12,534g
179 CS · 6.8/m
Samanan#EUNE
Camille · Support
7 / 4 / 12
61.3% KP
11,352
13% share
10,906g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
