Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Flex · 129 days ago
12 / 7 / 9
K / D / A
43.8%
Kill participation
1,511.3
Damage / min
13,876g
528.9 gold / min
19
10 placed · 1 cleared
209
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsylum Pacient#222
Darius · Top
5 / 6 / 2
23.3% KP
14,981
16.3% share
11,299g
212 CS · 8.1/m
Carni#FF15
Cho'Gath · Jungle
5 / 11 / 10
50% KP
17,066
18.6% share
10,188g
131 CS · 5/m
Vysávací Mojmíš#krev
Vladimir · Mid
7 / 6 / 3
33.3% KP
22,729
24.8% share
11,557g
186 CS · 7.1/m
evasion#pain
Jinx · ADC
11 / 11 / 4
50% KP
28,231
30.7% share
14,333g
195 CS · 7.4/m
Rage#637
Rakan · Support
2 / 14 / 20
73.3% KP
8,815
9.6% share
8,910g
13 CS · 0.5/m
Red side
VictoryDoknes43#EUNE
Olaf · Top
9 / 4 / 7
33.3% KP
29,277
21.7% share
13,579g
240 CS · 9.1/m
ImpostorPiotruś#EUNE
Ambessa · Jungle
10 / 6 / 4
29.2% KP
25,308
18.7% share
14,756g
231 CS · 8.8/m
Zorby#Zoe
Zoe · Mid
12 / 7 / 9
43.8% KP
39,647
29.3% share
13,876g
209 CS · 8/m
elir#123
Varus · ADC
14 / 9 / 8
45.8% KP
28,146
20.8% share
16,105g
192 CS · 7.3/m
Blam#EUNE
Blitzcrank · Support
3 / 6 / 23
54.2% KP
12,752
9.4% share
9,207g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
