Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 123 days ago
11 / 5 / 5
K / D / A
55.2%
Kill participation
1,334.5
Damage / min
12,878g
493.4 gold / min
35
14 placed · 2 cleared
180
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMyheceli#EUNE
Urgot · Top
2 / 9 / 3
22.7% KP
8,872
11.9% share
8,726g
164 CS · 6.3/m
n0tWH1TEn0tR1GHT#00000
Naafiri · Jungle
5 / 6 / 8
59.1% KP
16,011
21.4% share
11,448g
187 CS · 7.2/m
Lyofa#EUNE
Hwei · Mid
9 / 3 / 8
77.3% KP
29,016
38.8% share
11,817g
195 CS · 7.5/m
qrucyfix#feet
Jhin · ADC
5 / 4 / 4
40.9% KP
15,009
20.1% share
11,570g
234 CS · 9/m
2bansNotEnough#Monke
Karma · Support
1 / 7 / 11
54.5% KP
5,845
7.8% share
6,897g
34 CS · 1.3/m
Red side
VictoryZorby#Zoe
Zoe · Top
11 / 5 / 5
55.2% KP
34,830
37.8% share
12,878g
180 CS · 6.9/m
lxs#1704
Wukong · Jungle
7 / 4 / 12
65.5% KP
21,676
23.6% share
12,905g
218 CS · 8.4/m
qkoidwj#EUNE
Yasuo · Mid
4 / 7 / 8
41.4% KP
18,546
20.2% share
12,435g
251 CS · 9.6/m
Arishem#TEK
Vayne · ADC
5 / 1 / 5
34.5% KP
11,418
12.4% share
11,071g
217 CS · 8.3/m
nataliuauaua#uwu
Lulu · Support
2 / 5 / 17
65.5% KP
5,566
6% share
7,903g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
