Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 120 days ago
14 / 3 / 4
K / D / A
56.3%
Kill participation
1,372.1
Damage / min
14,045g
534.4 gold / min
26
14 placed · 1 cleared
171
6.5 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeonix89#EUNE
Swain · Top
1 / 11 / 6
26.9% KP
12,484
16.8% share
7,965g
155 CS · 5.9/m
ferokule#2505
Vi · Jungle
1 / 6 / 14
57.7% KP
11,707
15.7% share
9,075g
146 CS · 5.6/m
Ranní Kýbl#TREN
Vladimir · Mid
3 / 6 / 9
46.2% KP
16,413
22% share
10,145g
212 CS · 8.1/m
kush uwu#DOINB
Samira · ADC
18 / 4 / 3
80.8% KP
29,145
39.1% share
17,483g
218 CS · 8.3/m
OKSATA#EUNE
Nautilus · Support
3 / 5 / 16
73.1% KP
4,746
6.4% share
7,481g
32 CS · 1.2/m
Red side
VictoryRepeat Value#NUN
Yorick · Top
10 / 2 / 5
46.9% KP
27,334
30.4% share
14,541g
236 CS · 9/m
Kixss#TOST
Amumu · Jungle
2 / 5 / 5
21.9% KP
6,287
7% share
10,004g
181 CS · 6.9/m
Zorby#Zoe
Sylas · Mid
14 / 3 / 4
56.3% KP
36,063
40.1% share
14,045g
171 CS · 6.5/m
NAH I WILL WIN#Dimi
Kalista · ADC
6 / 9 / 4
31.3% KP
16,539
18.4% share
12,083g
199 CS · 7.6/m
ΕΚΣΤΑΣΗ#NHH
Renata Glasc · Support
0 / 7 / 8
25% KP
3,794
4.2% share
6,924g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
