Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 118 days ago
9 / 4 / 6
K / D / A
40.5%
Kill participation
1,024.2
Damage / min
9,905g
448.2 gold / min
17
10 placed · 1 cleared
151
6.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarcyk#5546
Sett · Top
9 / 2 / 5
37.8% KP
20,136
22.2% share
11,673g
170 CS · 7.7/m
rerank1#who
Lee Sin · Jungle
10 / 5 / 11
56.8% KP
22,955
25.3% share
12,490g
170 CS · 7.7/m
Zorby#Zoe
Zoe · Mid
9 / 4 / 6
40.5% KP
22,635
24.9% share
9,905g
151 CS · 6.8/m
Ma vajdu ga bre#Tebra
Zeri · ADC
6 / 2 / 6
32.4% KP
14,978
16.5% share
11,183g
180 CS · 8.1/m
Vallazieram#EUNE
Janna · Support
3 / 3 / 17
54.1% KP
10,067
11.1% share
7,530g
17 CS · 0.8/m
Red side
DefeatBest Troll EU2#MiM
Gangplank · Top
0 / 8 / 3
18.8% KP
15,581
22.5% share
6,345g
129 CS · 5.8/m
Nlrvanaflame#EUNE
Sylas · Jungle
2 / 8 / 8
62.5% KP
18,379
26.5% share
7,426g
111 CS · 5/m
Swords#Kur
Yasuo · Mid
10 / 6 / 1
68.8% KP
16,870
24.3% share
11,424g
155 CS · 7/m
StormBounded#EUNE
Hwei · ADC
4 / 8 / 6
62.5% KP
15,144
21.8% share
9,193g
142 CS · 6.4/m
Impulsive#000
Rakan · Support
0 / 7 / 9
56.3% KP
3,347
4.8% share
5,502g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
