Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 115 days ago
6 / 8 / 24
K / D / A
63.8%
Kill participation
874.8
Damage / min
12,837g
360.9 gold / min
113
49 placed · 6 cleared
43
1.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUNFEEL#HEVN
Shen · Top
8 / 6 / 11
40.4% KP
19,260
13.5% share
13,672g
221 CS · 6.2/m
RZYLETAX#1237
Kindred · Jungle
8 / 8 / 10
38.3% KP
20,492
14.3% share
15,785g
235 CS · 6.6/m
Call Me Adam#EUNE
Ahri · Mid
4 / 7 / 12
34% KP
22,915
16% share
13,031g
231 CS · 6.5/m
prtelja#EUNE
Lux · ADC
21 / 8 / 15
76.6% KP
49,120
34.4% share
20,176g
240 CS · 6.7/m
Zorby#Zoe
Zoe · Support
6 / 8 / 24
63.8% KP
31,113
21.8% share
12,837g
43 CS · 1.2/m
Red side
Victoryjakup#rivn
Riven · Top
5 / 7 / 9
37.8% KP
25,828
17.6% share
17,063g
249 CS · 7/m
Kridge#SATAN
Shaco · Jungle
5 / 12 / 12
45.9% KP
23,725
16.2% share
13,746g
205 CS · 5.8/m
1 Justin Bieber#EUNE
Xerath · Mid
15 / 5 / 8
62.2% KP
62,509
42.6% share
19,380g
257 CS · 7.2/m
SΛNNY#XYZ
Jhin · ADC
10 / 11 / 9
51.4% KP
26,054
17.7% share
17,366g
246 CS · 6.9/m
Rendy Kurton #EUNE
Blitzcrank · Support
2 / 12 / 11
35.1% KP
8,722
5.9% share
9,664g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
