Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 114 days ago
15 / 2 / 17
K / D / A
88.9%
Kill participation
1,020.6
Damage / min
15,112g
561.4 gold / min
30
13 placed · 5 cleared
181
6.7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOBK Essa San#OBK
Shen · Top
2 / 9 / 11
36.1% KP
11,200
11.8% share
8,508g
150 CS · 5.6/m
Zorby#Zoe
Lee Sin · Jungle
15 / 2 / 17
88.9% KP
27,472
29.1% share
15,112g
181 CS · 6.7/m
narcissistic#237
Vladimir · Mid
10 / 4 / 4
38.9% KP
18,385
19.4% share
12,078g
231 CS · 8.6/m
BestKSerHUN#EUNE
Seraphine · ADC
8 / 2 / 25
91.7% KP
30,666
32.4% share
14,409g
205 CS · 7.6/m
Sebastian#bebko
Thresh · Support
1 / 9 / 24
69.4% KP
6,841
7.2% share
7,656g
22 CS · 0.8/m
Red side
DefeatSisyphus#15975
Tryndamere · Top
7 / 4 / 5
46.2% KP
22,552
23.4% share
14,421g
295 CS · 11/m
Blocked Account#2137
Viego · Jungle
2 / 8 / 4
23.1% KP
9,068
9.4% share
9,250g
175 CS · 6.5/m
SectumXsemprA#EUNE
Hwei · Mid
10 / 4 / 4
53.8% KP
36,462
37.9% share
11,511g
200 CS · 7.4/m
coldfart reborn#stink
Tristana · ADC
7 / 6 / 7
53.8% KP
20,883
21.7% share
11,953g
184 CS · 6.8/m
Spyrou#EUNE
Nautilus · Support
0 / 14 / 14
53.8% KP
7,324
7.6% share
7,539g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
