Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 113 days ago
11 / 4 / 7
K / D / A
52.9%
Kill participation
1,209.1
Damage / min
14,992g
505.3 gold / min
28
16 placed · 0 cleared
225
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoo Enjoyable#BEAST
Aatrox · Top
2 / 10 / 2
23.5% KP
21,003
23.7% share
10,687g
227 CS · 7.7/m
meoow#mňau
Shyvana · Jungle
3 / 7 / 5
47.1% KP
16,961
19.1% share
10,652g
187 CS · 6.3/m
Baketto#EUNE
Anivia · Mid
3 / 7 / 3
35.3% KP
18,361
20.7% share
11,261g
260 CS · 8.8/m
Yumara#mel
Mel · ADC
8 / 6 / 0
47.1% KP
21,240
24% share
13,901g
244 CS · 8.2/m
Keria Jr#EUNE
Seraphine · Support
1 / 4 / 9
58.8% KP
11,064
12.5% share
8,298g
41 CS · 1.4/m
Red side
VictoryZorby#Zoe
Sylas · Top
11 / 4 / 7
52.9% KP
35,871
34.4% share
14,992g
225 CS · 7.6/m
SMECAR1#EUNE1
Jarvan IV · Jungle
8 / 1 / 15
67.6% KP
18,215
17.5% share
15,724g
256 CS · 8.6/m
ROSTISLAV#ŽARO
Qiyana · Mid
10 / 8 / 5
44.1% KP
29,362
28.2% share
14,206g
244 CS · 8.2/m
ROBINLADEN#55555
Vladimir · ADC
4 / 2 / 7
32.4% KP
16,428
15.8% share
13,902g
271 CS · 9.1/m
Scarlett#blrs
Nami · Support
1 / 2 / 16
50% KP
4,349
4.2% share
8,327g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
