Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 112 days ago
7 / 9 / 8
K / D / A
46.9%
Kill participation
882.7
Damage / min
14,406g
389.9 gold / min
48
23 placed · 2 cleared
233
6.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrushkov#atg
Kayle · Top
3 / 5 / 15
46.2% KP
16,879
11.8% share
14,251g
274 CS · 7.4/m
choco#eunak
Kayn · Jungle
12 / 11 / 9
53.8% KP
29,025
20.4% share
17,669g
239 CS · 6.5/m
Zardo#StR
Ahri · Mid
15 / 7 / 14
74.4% KP
41,213
28.9% share
18,424g
226 CS · 6.1/m
Fifi#east
Caitlyn · ADC
5 / 6 / 14
48.7% KP
39,578
27.8% share
19,132g
341 CS · 9.2/m
Pojemny Kaz#9999
Bard · Support
4 / 3 / 25
74.4% KP
15,834
11.1% share
12,585g
45 CS · 1.2/m
Red side
DefeatZorby#Zoe
Sylas · Top
7 / 9 / 8
46.9% KP
32,616
24.2% share
14,406g
233 CS · 6.3/m
IG s3judi#EUNE
Jarvan IV · Jungle
7 / 8 / 10
53.1% KP
16,332
12.1% share
15,839g
251 CS · 6.8/m
NoCrabsForMe #EUNE
Quinn · Mid
12 / 10 / 4
50% KP
35,586
26.4% share
15,642g
250 CS · 6.8/m
PsychoUndercover#EUNE
Jinx · ADC
4 / 6 / 9
40.6% KP
23,374
17.3% share
18,125g
356 CS · 9.6/m
ZenDaR#EUNE
Senna · Support
2 / 6 / 16
56.3% KP
26,871
19.9% share
12,437g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
