Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 111 days ago
6 / 1 / 9
K / D / A
41.7%
Kill participation
1,285.5
Damage / min
13,778g
463.6 gold / min
28
11 placed · 5 cleared
263
8.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykirkisticking#21498
Riven · Top
2 / 5 / 9
30.6% KP
14,403
11.6% share
12,053g
225 CS · 7.6/m
n0tWH1TEn0tR1GHT#00000
Locke · Jungle
11 / 2 / 7
50% KP
16,090
13% share
15,739g
267 CS · 9/m
Zorby#Zoe
Zoe · Mid
6 / 1 / 9
41.7% KP
38,201
30.8% share
13,778g
263 CS · 8.9/m
Shuan#EUNE
Smolder · ADC
7 / 3 / 15
61.1% KP
24,548
19.8% share
15,541g
239 CS · 8/m
Rögan#EUNE
Vel'Koz · Support
10 / 1 / 19
80.6% KP
30,594
24.7% share
12,073g
44 CS · 1.5/m
Red side
DefeatTheTiltedIPotato#UNOWN
Mordekaiser · Top
3 / 7 / 2
41.7% KP
15,499
29.9% share
11,279g
217 CS · 7.3/m
Lesnyckyy#Jezus
Viego · Jungle
3 / 7 / 3
50% KP
6,202
12% share
11,335g
181 CS · 6.1/m
DesperateNasus#K R
Nasus · Mid
1 / 5 / 4
41.7% KP
8,786
16.9% share
10,550g
243 CS · 8.2/m
Craciunel#MIL
Irelia · ADC
2 / 10 / 5
58.3% KP
10,444
20.1% share
12,374g
247 CS · 8.3/m
Czmielbzz#ilmgf
Senna · Support
3 / 7 / 4
58.3% KP
10,906
21% share
9,257g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
