Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Flex · 111 days ago
19 / 3 / 9
K / D / A
52.8%
Kill participation
1,333.2
Damage / min
14,814g
503.3 gold / min
22
10 placed · 2 cleared
244
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΓιωργος#13118
Gangplank · Top
12 / 7 / 6
69.2% KP
39,274
40.2% share
17,048g
230 CS · 7.8/m
Airinessy#EUNE
Nocturne · Jungle
1 / 13 / 5
23.1% KP
8,547
8.7% share
9,227g
154 CS · 5.2/m
绝不服输#ywnn
Zed · Mid
0 / 10 / 5
19.2% KP
13,931
14.3% share
8,834g
193 CS · 6.6/m
Enryu#0011
Samira · ADC
12 / 10 / 5
65.4% KP
24,994
25.6% share
15,548g
158 CS · 5.4/m
Volray#n1hec
Leona · Support
1 / 13 / 12
50% KP
10,949
11.2% share
8,017g
19 CS · 0.6/m
Red side
VictoryAmbis#guts
Malphite · Top
8 / 7 / 14
41.5% KP
30,487
21.4% share
12,811g
232 CS · 7.9/m
DaZed#Solda
Jarvan IV · Jungle
16 / 3 / 20
67.9% KP
36,845
25.9% share
17,293g
239 CS · 8.1/m
Zorby#Zoe
Zoe · Mid
19 / 3 / 9
52.8% KP
39,241
27.5% share
14,814g
244 CS · 8.3/m
BELARUS#MILIO
Lux · ADC
4 / 6 / 22
49.1% KP
18,165
12.7% share
11,978g
167 CS · 5.7/m
xiaobaopyke#zz1
Pyke · Support
6 / 7 / 19
47.2% KP
17,764
12.5% share
9,597g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
