Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Flex · 111 days ago
9 / 1 / 10
K / D / A
57.6%
Kill participation
701.4
Damage / min
11,438g
380.8 gold / min
33
12 placed · 4 cleared
143
4.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiaobaopyke#zz1
Yone · Top
5 / 5 / 7
36.4% KP
23,463
23.7% share
13,466g
243 CS · 8.1/m
Never enough#HECA1
Rengar · Jungle
3 / 3 / 7
30.3% KP
8,344
8.4% share
12,409g
219 CS · 7.3/m
Zorby#Zoe
Malphite · Mid
9 / 1 / 10
57.6% KP
21,065
21.3% share
11,438g
143 CS · 4.8/m
ROBINLADEN#55555
Ezreal · ADC
15 / 2 / 3
54.5% KP
38,500
38.9% share
18,510g
282 CS · 9.4/m
kitchen#blrs
Yuumi · Support
1 / 1 / 19
60.6% KP
7,473
7.6% share
9,081g
25 CS · 0.8/m
Red side
DefeatMâly M#000
Riven · Top
5 / 6 / 3
66.7% KP
15,772
22% share
13,493g
242 CS · 8.1/m
SMECAR1#EUNE1
Hecarim · Jungle
3 / 7 / 3
50% KP
12,631
17.6% share
11,600g
227 CS · 7.6/m
bobby#zzzz
Syndra · Mid
2 / 6 / 2
33.3% KP
24,145
33.7% share
12,183g
261 CS · 8.7/m
iLfLaIPaula#EUNE
Kog'Maw · ADC
2 / 8 / 0
16.7% KP
17,899
25% share
10,910g
230 CS · 7.7/m
kitty with bpd#xωx
Zilean · Support
0 / 6 / 2
16.7% KP
1,266
1.8% share
6,159g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
