Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 109 days ago
11 / 6 / 11
K / D / A
51.2%
Kill participation
1,303.9
Damage / min
14,856g
437.8 gold / min
27
12 placed · 5 cleared
224
6.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBIG MAN Talousis#EUNE
Tryndamere · Top
9 / 15 / 4
29.5% KP
24,478
17.1% share
15,873g
244 CS · 7.2/m
Varaw Tuflous#Kekw
Zac · Jungle
12 / 5 / 14
59.1% KP
18,870
13.1% share
14,615g
174 CS · 5.1/m
zwykla szumowina#rodo
Taliyah · Mid
10 / 5 / 15
56.8% KP
43,954
30.6% share
14,791g
258 CS · 7.6/m
Barbarzyńca#sad
Aphelios · ADC
4 / 11 / 8
27.3% KP
19,947
13.9% share
12,990g
232 CS · 6.8/m
Losmi#9100
Vel'Koz · Support
9 / 7 / 15
54.5% KP
36,250
25.3% share
12,244g
56 CS · 1.7/m
Red side
VictoryStefanosAleksand#EUNE
Irelia · Top
12 / 7 / 7
44.2% KP
28,269
21.4% share
16,545g
246 CS · 7.2/m
kosix#EUNE
Skarner · Jungle
5 / 10 / 15
46.5% KP
16,281
12.3% share
14,468g
199 CS · 5.9/m
Zorby#Zoe
Zoe · Mid
11 / 6 / 11
51.2% KP
44,244
33.5% share
14,856g
224 CS · 6.6/m
Simon Riley#SAS
Kalista · ADC
10 / 9 / 6
37.2% KP
23,000
17.4% share
19,193g
292 CS · 8.6/m
JD Arturek#gasze
Camille · Support
5 / 12 / 12
39.5% KP
20,446
15.5% share
11,451g
54 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
