Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 109 days ago
10 / 1 / 10
K / D / A
57.1%
Kill participation
1,016.8
Damage / min
12,215g
537.7 gold / min
15
9 placed · 1 cleared
178
7.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoon#Blau
Gnar · Top
0 / 2 / 5
14.3% KP
10,637
12.6% share
9,191g
222 CS · 9.8/m
Never enough#HECA1
Hecarim · Jungle
12 / 1 / 12
68.6% KP
24,196
28.7% share
13,444g
236 CS · 10.4/m
LncL#Daisy
Ahri · Mid
8 / 5 / 6
40% KP
17,703
21% share
10,273g
188 CS · 8.3/m
Zorby#Zoe
Sylas · ADC
10 / 1 / 10
57.1% KP
23,099
27.4% share
12,215g
178 CS · 7.8/m
LunaTown#EUNE
Taric · Support
5 / 4 / 20
71.4% KP
8,602
10.2% share
8,510g
34 CS · 1.5/m
Red side
DefeatPmK#3G0
Yorick · Top
0 / 4 / 3
23.1% KP
15,737
23.1% share
8,961g
223 CS · 9.8/m
MosiężnyImigrant#67420
Poppy · Jungle
2 / 9 / 5
53.8% KP
10,469
15.4% share
7,327g
110 CS · 4.8/m
KRZYCZ KAKSOOON#ML4
Jayce · Mid
9 / 6 / 0
69.2% KP
19,454
28.6% share
11,226g
164 CS · 7.2/m
Chibi Kaisa#TFT
Ziggs · ADC
2 / 8 / 0
15.4% KP
11,869
17.4% share
9,420g
201 CS · 8.8/m
Hyper720#EUNE
Pantheon · Support
0 / 8 / 6
46.2% KP
10,548
15.5% share
6,046g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
