Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 108 days ago
6 / 2 / 7
K / D / A
46.4%
Kill participation
1,295.3
Damage / min
10,315g
503.6 gold / min
13
7 placed · 0 cleared
182
8.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuca Brassi10x#SWAG
Jayce · Top
4 / 6 / 2
35.3% KP
10,808
24.9% share
8,738g
177 CS · 8.6/m
beso#1650
Zac · Jungle
5 / 5 / 5
58.8% KP
6,205
14.3% share
9,074g
133 CS · 6.5/m
seal#plush
Xin Zhao · Mid
2 / 7 / 5
41.2% KP
9,932
22.9% share
6,394g
115 CS · 5.6/m
gramy sobie nie#hehe
Kalista · ADC
3 / 6 / 6
52.9% KP
11,456
26.4% share
8,230g
141 CS · 6.9/m
BlueEyesCyber#EUNE
Leona · Support
3 / 4 / 6
52.9% KP
5,036
11.6% share
6,338g
35 CS · 1.7/m
Red side
VictoryUrpog#EUNE
Urgot · Top
3 / 2 / 5
28.6% KP
9,714
12.8% share
8,130g
145 CS · 7.1/m
Suykun#PKMN
Viego · Jungle
8 / 5 / 3
39.3% KP
13,992
18.4% share
10,364g
140 CS · 6.8/m
Zorby#Zoe
Zoe · Mid
6 / 2 / 7
46.4% KP
26,532
34.9% share
10,315g
182 CS · 8.9/m
wooback#000
Taliyah · ADC
2 / 4 / 8
35.7% KP
11,656
15.3% share
10,696g
216 CS · 10.5/m
MeleeMaster#EUNE
Pyke · Support
9 / 4 / 6
53.6% KP
14,064
18.5% share
9,887g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
