Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Summoner's Rift · 106 days ago
9 / 7 / 6
K / D / A
50%
Kill participation
1,245.5
Damage / min
11,981g
405.2 gold / min
26
11 placed · 2 cleared
208
7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryczłowiek z gapu#EUNE
Ryze · Top
3 / 7 / 7
35.7% KP
21,200
19.5% share
11,889g
266 CS · 9/m
IN LOVE KORNEL#EUNE
Talon · Jungle
11 / 1 / 5
57.1% KP
22,326
20.5% share
15,515g
238 CS · 8/m
Cipson69#EUNE
Warwick · Mid
6 / 11 / 6
42.9% KP
23,782
21.9% share
10,369g
164 CS · 5.5/m
inkognito#kto
Caitlyn · ADC
5 / 7 / 14
67.9% KP
24,715
22.7% share
14,948g
232 CS · 7.8/m
devil aura#4444
Lux · Support
3 / 4 / 11
50% KP
16,800
15.4% share
9,438g
34 CS · 1.1/m
Red side
DefeatZorby#Zoe
Zoe · Top
9 / 7 / 6
50% KP
36,826
31.9% share
11,981g
208 CS · 7/m
SMECAR1#EUNE1
Olaf · Jungle
7 / 4 / 8
50% KP
21,512
18.6% share
13,193g
217 CS · 7.3/m
Stefkec#S n Y
Aurora · Mid
12 / 4 / 6
60% KP
30,600
26.5% share
13,141g
224 CS · 7.6/m
bilan8ropos#EUNE
Smolder · ADC
2 / 7 / 10
40% KP
24,142
20.9% share
12,292g
237 CS · 8/m
BELARUS#MILIO
Karma · Support
0 / 6 / 7
23.3% KP
2,269
2% share
6,876g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
