Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Summoner's Rift · 106 days ago
4 / 4 / 11
K / D / A
55.6%
Kill participation
903.5
Damage / min
13,182g
460.9 gold / min
21
11 placed · 4 cleared
227
7.9 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Urgod
Urgot · Top
6 / 2 / 5
40.7% KP
20,623
18.2% share
14,929g
251 CS · 8.8/m
SMECAR1#EUNE1
Ambessa · Jungle
12 / 5 / 6
66.7% KP
27,197
24% share
17,138g
227 CS · 7.9/m
Stefkec#S n Y
Orianna · Mid
5 / 6 / 15
74.1% KP
34,334
30.3% share
11,860g
208 CS · 7.3/m
Zorby#Zoe
Varus · ADC
4 / 4 / 11
55.6% KP
25,841
22.8% share
13,182g
227 CS · 7.9/m
BELARUS#MILIO
Milio · Support
0 / 4 / 18
66.7% KP
5,396
4.8% share
7,914g
16 CS · 0.6/m
Red side
DefeatSzymql#8131
Gangplank · Top
4 / 6 / 4
38.1% KP
19,187
21.7% share
10,549g
186 CS · 6.5/m
Magpies#EUNE
Nidalee · Jungle
7 / 8 / 8
71.4% KP
16,722
18.9% share
12,399g
178 CS · 6.2/m
Sepperv#EUNE
Anivia · Mid
4 / 4 / 7
52.4% KP
22,773
25.8% share
11,208g
247 CS · 8.6/m
asasynxD#EUNE
Jinx · ADC
4 / 4 / 7
52.4% KP
22,422
25.4% share
12,840g
235 CS · 8.2/m
BetterNerfAdc#EUNE
Lulu · Support
2 / 5 / 14
76.2% KP
7,243
8.2% share
7,775g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
