Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Summoner's Rift · 106 days ago
1 / 10 / 7
K / D / A
29.6%
Kill participation
457.6
Damage / min
11,605g
360 gold / min
35
13 placed · 8 cleared
235
7.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNicram#Urgod
Urgot · Top
10 / 3 / 8
66.7% KP
24,439
23.5% share
17,099g
271 CS · 8.4/m
SMECAR1#EUNE1
Sylas · Jungle
10 / 6 / 9
70.4% KP
27,736
26.6% share
15,032g
225 CS · 7/m
Stefkec#S n Y
Aurora · Mid
6 / 7 / 8
51.9% KP
27,902
26.8% share
12,285g
245 CS · 7.6/m
Zorby#Zoe
Lucian · ADC
1 / 10 / 7
29.6% KP
14,751
14.2% share
11,605g
235 CS · 7.3/m
BELARUS#MILIO
Yuumi · Support
0 / 7 / 18
66.7% KP
9,337
9% share
8,353g
28 CS · 0.9/m
Red side
Victoryverfi#777
Jayce · Top
1 / 8 / 4
15.2% KP
9,768
7.4% share
10,970g
210 CS · 6.5/m
GabrychaBąk123#JDisa
Qiyana · Jungle
6 / 6 / 11
51.5% KP
27,219
20.5% share
14,813g
265 CS · 8.2/m
Itianai#EUNE
Ahri · Mid
6 / 3 / 14
60.6% KP
30,242
22.8% share
12,459g
221 CS · 6.9/m
ADC Κing#SMDZG
Smolder · ADC
17 / 6 / 11
84.8% KP
54,894
41.4% share
23,709g
314 CS · 9.7/m
Chibi Kaisa#TFT
Nautilus · Support
3 / 4 / 19
66.7% KP
10,623
8% share
11,428g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
