Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 105 days ago
13 / 9 / 7
K / D / A
60.6%
Kill participation
1,198.3
Damage / min
14,690g
469.8 gold / min
33
17 placed · 2 cleared
169
5.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatProdigy#EURD
Yone · Top
5 / 8 / 4
27.3% KP
17,248
14.8% share
13,105g
252 CS · 8.1/m
ImpostorPiotruś#EUNE
Gwen · Jungle
6 / 8 / 10
48.5% KP
26,852
23% share
15,807g
219 CS · 7/m
Zorby#Zoe
Sylas · Mid
13 / 9 / 7
60.6% KP
37,466
32.1% share
14,690g
169 CS · 5.4/m
bobby#zzzz
Kai'Sa · ADC
7 / 7 / 5
36.4% KP
25,312
21.7% share
14,573g
254 CS · 8.1/m
M O Λ I#meow
Leona · Support
2 / 10 / 13
45.5% KP
9,869
8.5% share
9,539g
25 CS · 0.8/m
Red side
VictoryLateralExpert#LAE
Kennen · Top
7 / 6 / 12
45.2% KP
30,417
21.4% share
14,709g
216 CS · 6.9/m
Care Rengar Main#EUNE
Hecarim · Jungle
7 / 6 / 14
50% KP
23,405
16.4% share
14,342g
207 CS · 6.6/m
Zed The Suiiiiii#MUSTA
Zed · Mid
21 / 6 / 6
64.3% KP
51,507
36.2% share
19,901g
211 CS · 6.7/m
Dominús#adc
Tristana · ADC
4 / 9 / 14
42.9% KP
23,907
16.8% share
13,558g
191 CS · 6.1/m
DOT Garron#1209
Nautilus · Support
3 / 6 / 21
57.1% KP
13,080
9.2% share
10,166g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
