Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Flex · 104 days ago
8 / 4 / 7
K / D / A
44.1%
Kill participation
1,008.1
Damage / min
12,686g
455 gold / min
26
14 placed · 2 cleared
206
7.4 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryM O Λ I#meow
Aatrox · Top
7 / 7 / 3
29.4% KP
28,864
24.1% share
10,608g
169 CS · 6.1/m
Prodigy#EURD
Wukong · Jungle
9 / 5 / 10
55.9% KP
24,007
20% share
14,267g
205 CS · 7.4/m
Zorby#Zoe
Vex · Mid
8 / 4 / 7
44.1% KP
28,109
23.4% share
12,686g
206 CS · 7.4/m
bobby#zzzz
Mel · ADC
6 / 5 / 6
35.3% KP
21,408
17.9% share
13,092g
241 CS · 8.6/m
Green Buff#green
Senna · Support
4 / 5 / 15
55.9% KP
17,505
14.6% share
10,947g
54 CS · 1.9/m
Red side
Defeatvatafak#EUNE
Renekton · Top
8 / 7 / 2
38.5% KP
28,172
28.3% share
12,618g
225 CS · 8.1/m
Never enough#HECA1
Rengar · Jungle
6 / 8 / 7
50% KP
19,856
19.9% share
11,946g
212 CS · 7.6/m
Morgano#NatMK
Akali · Mid
5 / 11 / 2
26.9% KP
21,741
21.8% share
8,761g
146 CS · 5.2/m
ROBINLADEN#55555
Syndra · ADC
6 / 5 / 9
57.7% KP
26,375
26.5% share
14,841g
231 CS · 8.3/m
ladder forensics#blrs
Soraka · Support
1 / 3 / 15
61.5% KP
3,537
3.5% share
7,518g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
