Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 100 days ago
6 / 7 / 2
K / D / A
42.1%
Kill participation
1,380.6
Damage / min
12,135g
394 gold / min
22
12 placed · 2 cleared
225
7.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlow1999#FTIER
Kayle · Top
3 / 7 / 5
27.6% KP
18,538
15.6% share
11,671g
217 CS · 7/m
3zozzzz#Ghost
Kindred · Jungle
10 / 5 / 6
55.2% KP
27,261
23% share
17,187g
284 CS · 9.2/m
Tentakill#562
Illaoi · Mid
9 / 2 / 5
48.3% KP
26,439
22.3% share
14,790g
255 CS · 8.3/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
5 / 4 / 4
31% KP
34,679
29.2% share
15,288g
269 CS · 8.7/m
SA Mudkip#SAAAA
Thresh · Support
2 / 2 / 18
69% KP
11,647
9.8% share
10,846g
33 CS · 1.1/m
Red side
DefeatZorby#Zoe
Zoe · Top
6 / 7 / 2
42.1% KP
42,523
35.7% share
12,135g
225 CS · 7.3/m
second to none#Qiya
Qiyana · Jungle
7 / 8 / 4
57.9% KP
25,321
21.3% share
13,045g
181 CS · 5.9/m
Vace#Trynd
Tryndamere · Mid
4 / 6 / 5
47.4% KP
20,369
17.1% share
12,086g
244 CS · 7.9/m
SpacingDiff#GRE
Jinx · ADC
2 / 6 / 5
36.8% KP
25,475
21.4% share
13,427g
251 CS · 8.1/m
Zenô#JEXG
Milio · Support
0 / 2 / 12
63.2% KP
5,292
4.4% share
8,049g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
