Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Summoner's Rift · 99 days ago
0 / 4 / 6
K / D / A
60%
Kill participation
308.1
Damage / min
5,836g
280.4 gold / min
54
25 placed · 4 cleared
30
1.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Skyllz#EUW
Shen · Top
2 / 4 / 5
31.8% KP
10,180
18.5% share
6,550g
103 CS · 4.9/m
KIR4O SVINQTA#XAXAX
Naafiri · Jungle
2 / 2 / 8
45.5% KP
7,858
14.3% share
8,491g
140 CS · 6.7/m
kezzintt#X1V9
Akali · Mid
12 / 0 / 0
54.5% KP
20,808
37.8% share
12,560g
206 CS · 9.9/m
komandata#Nerf
Senna · ADC
4 / 0 / 4
36.4% KP
10,187
18.5% share
10,501g
181 CS · 8.7/m
Impulsive#000
Pyke · Support
2 / 4 / 10
54.5% KP
6,028
10.9% share
7,155g
22 CS · 1.1/m
Red side
DefeatWall hop#RIVEN
Ambessa · Top
2 / 4 / 1
30% KP
12,389
27.3% share
8,208g
167 CS · 8/m
Never enough#HECA1
Xin Zhao · Jungle
3 / 4 / 2
50% KP
6,457
14.2% share
8,492g
129 CS · 6.2/m
Mâly M#000
Riven · Mid
1 / 6 / 1
20% KP
7,032
15.5% share
6,782g
144 CS · 6.9/m
bobby#zzzz
Mel · ADC
4 / 4 / 1
50% KP
13,057
28.8% share
8,963g
184 CS · 8.8/m
Zorby#Zoe
Poppy · Support
0 / 4 / 6
60% KP
6,414
14.1% share
5,836g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
