Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Flex · 99 days ago
5 / 6 / 10
K / D / A
40.5%
Kill participation
980
Damage / min
10,720g
378.1 gold / min
30
14 placed · 4 cleared
184
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChadRammus2137#Szafa
Jayce · Top
6 / 7 / 7
59.1% KP
30,958
37.2% share
12,049g
241 CS · 8.5/m
Hansei#EUNE
Jarvan IV · Jungle
6 / 4 / 9
68.2% KP
12,169
14.6% share
11,983g
165 CS · 5.8/m
Zalnej#EUNE
Mel · Mid
6 / 10 / 9
68.2% KP
22,229
26.7% share
11,205g
188 CS · 6.6/m
Satanael#66669
Jinx · ADC
4 / 7 / 7
50% KP
13,112
15.8% share
13,052g
230 CS · 8.1/m
Hrsyk#Witch
Nami · Support
0 / 9 / 10
45.5% KP
4,693
5.6% share
6,561g
19 CS · 0.7/m
Red side
VictoryZorby#Zoe
Zoe · Top
5 / 6 / 10
40.5% KP
27,783
23.7% share
10,720g
184 CS · 6.5/m
Crusader#cr0ss
Master Yi · Jungle
10 / 5 / 5
40.5% KP
24,131
20.6% share
15,245g
248 CS · 8.7/m
bobby#zzzz
Sylas · Mid
10 / 6 / 7
45.9% KP
32,843
28% share
13,197g
221 CS · 7.8/m
T1 peyz#ggez
Ashe · ADC
10 / 2 / 12
59.5% KP
25,185
21.5% share
16,775g
285 CS · 10.1/m
twt C1 fury#1337
Seraphine · Support
2 / 3 / 21
62.2% KP
7,315
6.2% share
9,245g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
