Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Flex · 99 days ago
9 / 4 / 12
K / D / A
60%
Kill participation
637.3
Damage / min
15,117g
432.3 gold / min
55
23 placed · 4 cleared
200
5.7 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybobby#zzzz
Ornn · Top
6 / 5 / 15
60% KP
20,956
16.9% share
13,502g
202 CS · 5.8/m
Crusader#cr0ss
Volibear · Jungle
4 / 6 / 17
60% KP
21,956
17.7% share
14,704g
224 CS · 6.4/m
Zorby#Zoe
Fizz · Mid
9 / 4 / 12
60% KP
22,283
17.9% share
15,117g
200 CS · 5.7/m
T1 peyz#ggez
Ashe · ADC
12 / 3 / 11
65.7% KP
39,975
32.2% share
18,760g
311 CS · 8.9/m
twt C1 fury#1337
Neeko · Support
4 / 2 / 22
74.3% KP
18,983
15.3% share
12,016g
68 CS · 1.9/m
Red side
DefeatChadRammus2137#Szafa
Garen · Top
5 / 7 / 4
45% KP
29,030
27.3% share
14,194g
274 CS · 7.8/m
Hansei#EUNE
Viego · Jungle
9 / 6 / 4
65% KP
24,610
23.1% share
14,288g
222 CS · 6.3/m
Zalnej#EUNE
Orianna · Mid
0 / 6 / 14
70% KP
25,108
23.6% share
11,520g
249 CS · 7.1/m
Satanael#66669
Seraphine · ADC
5 / 6 / 8
65% KP
20,306
19.1% share
16,838g
294 CS · 8.4/m
Hrsyk#Witch
Leona · Support
1 / 10 / 10
55% KP
7,300
6.9% share
8,459g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
