Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Flex · 98 days ago
5 / 8 / 5
K / D / A
41.7%
Kill participation
792.8
Damage / min
9,123g
364.9 gold / min
23
9 placed · 1 cleared
128
5.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZalnej#EUNE
Ziggs · Top
6 / 4 / 11
53.1% KP
20,281
24.2% share
11,512g
188 CS · 7.5/m
Hansei#EUNE
Xin Zhao · Jungle
7 / 3 / 11
56.3% KP
18,276
21.8% share
12,361g
171 CS · 6.8/m
ChadRammus2137#Szafa
Kayle · Mid
8 / 7 / 8
50% KP
21,614
25.7% share
12,620g
202 CS · 8.1/m
Satanael#66669
Ashe · ADC
8 / 4 / 8
50% KP
15,869
18.9% share
13,409g
190 CS · 7.6/m
Hrsyk#Witch
Tahm Kench · Support
3 / 6 / 12
46.9% KP
7,910
9.4% share
7,890g
15 CS · 0.6/m
Red side
DefeatZorby#Zoe
Malphite · Top
5 / 8 / 5
41.7% KP
19,820
25.7% share
9,123g
128 CS · 5.1/m
Crusader#cr0ss
Jarvan IV · Jungle
5 / 8 / 8
54.2% KP
9,521
12.3% share
9,842g
137 CS · 5.5/m
bobby#zzzz
Ornn · Mid
3 / 5 / 3
25% KP
13,527
17.5% share
9,072g
183 CS · 7.3/m
T1 peyz#ggez
Ezreal · ADC
7 / 5 / 3
41.7% KP
22,809
29.5% share
11,226g
217 CS · 8.7/m
twt C1 fury#1337
Mel · Support
4 / 6 / 8
50% KP
11,542
14.9% share
9,375g
52 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
