Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 94 days ago
4 / 9 / 3
K / D / A
17.5%
Kill participation
441.5
Damage / min
10,538g
322.8 gold / min
38
14 placed · 6 cleared
187
5.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOliś#EUΝE
K'Sante · Top
3 / 7 / 4
21.2% KP
18,468
16.4% share
10,739g
220 CS · 6.7/m
wlfmx1#YTTV
Quinn · Jungle
14 / 6 / 4
54.5% KP
36,276
32.2% share
19,170g
292 CS · 8.9/m
TheWind#Storm
Yasuo · Mid
1 / 12 / 4
15.2% KP
14,029
12.5% share
11,529g
232 CS · 7.1/m
Lucaaaa#EUNE
Mel · ADC
14 / 8 / 0
42.4% KP
20,026
17.8% share
15,413g
239 CS · 7.3/m
Askarek#EUNE
Vel'Koz · Support
1 / 7 / 14
45.5% KP
23,841
21.2% share
10,476g
73 CS · 2.2/m
Red side
VictoryZorby#Zoe
Sylas · Top
4 / 9 / 3
17.5% KP
14,415
12.4% share
10,538g
187 CS · 5.7/m
pushpulllegs#outer
Taliyah · Jungle
6 / 5 / 11
42.5% KP
20,643
17.7% share
17,567g
306 CS · 9.4/m
DJFrytek#EUNE
Riven · Mid
22 / 2 / 7
72.5% KP
49,455
42.4% share
22,970g
325 CS · 10/m
LOCKDINALIEN#UFO
Syndra · ADC
6 / 9 / 12
45% KP
24,487
21% share
14,125g
205 CS · 6.3/m
BleckPhoenix#EUNE
Thresh · Support
2 / 8 / 19
52.5% KP
7,574
6.5% share
11,185g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
