Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Flex · 93 days ago
3 / 3 / 11
K / D / A
50%
Kill participation
841.4
Damage / min
9,282g
378.6 gold / min
18
9 placed · 0 cleared
188
7.7 CS / min
Objective control
2
Dragons
0
Baron
12
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKarilex#EUNE
Gwen · Top
7 / 7 / 7
29.8% KP
16,918
17.6% share
11,215g
157 CS · 6.4/m
kacper#kumir
Elise · Jungle
14 / 4 / 14
59.6% KP
25,412
26.5% share
14,598g
192 CS · 7.8/m
pawel21savage#yamal
Cho'Gath · Mid
8 / 2 / 6
29.8% KP
14,970
15.6% share
10,391g
159 CS · 6.5/m
frągu21savage#elo
Samira · ADC
17 / 8 / 7
51.1% KP
28,345
29.6% share
15,087g
151 CS · 6.2/m
Hrsyk#Witch
Leona · Support
1 / 7 / 20
44.7% KP
10,231
10.7% share
8,928g
15 CS · 0.6/m
Red side
DefeatBitie#BITIE
Irelia · Top
3 / 11 / 6
32.1% KP
16,252
19% share
9,886g
206 CS · 8.4/m
davorthelord45#EUNE
Warwick · Jungle
6 / 10 / 14
71.4% KP
18,090
21.2% share
10,998g
118 CS · 4.8/m
Zorby#Zoe
Zoe · Mid
3 / 3 / 11
50% KP
20,628
24.1% share
9,282g
188 CS · 7.7/m
bobby#zzzz
Locke · ADC
13 / 11 / 6
67.9% KP
19,659
23% share
14,285g
134 CS · 5.5/m
xiaobaopyke#zz1
Pyke · Support
3 / 12 / 8
39.3% KP
10,848
12.7% share
7,193g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
