Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 90 days ago
5 / 5 / 9
K / D / A
36.8%
Kill participation
890.1
Damage / min
9,949g
362 gold / min
22
11 placed · 1 cleared
165
6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Urgod
Urgot · Top
8 / 6 / 5
34.2% KP
31,282
28.3% share
13,660g
228 CS · 8.3/m
Fame#2424
Nidalee · Jungle
9 / 7 / 13
57.9% KP
22,616
20.4% share
13,284g
192 CS · 7/m
Zorby#Zoe
Sylas · Mid
5 / 5 / 9
36.8% KP
24,464
22.1% share
9,949g
165 CS · 6/m
SMECAR1#EUNE1
Fiora · ADC
5 / 3 / 7
31.6% KP
12,446
11.2% share
12,900g
208 CS · 7.6/m
xiaobaopyke#zz1
Pyke · Support
11 / 8 / 14
65.8% KP
19,887
18% share
10,454g
26 CS · 0.9/m
Red side
DefeatSiberianHuskψ#EUNE
Olaf · Top
5 / 11 / 2
24.1% KP
10,229
10.4% share
8,995g
131 CS · 4.8/m
Hansei#EUNE
Qiyana · Jungle
8 / 10 / 7
51.7% KP
21,173
21.6% share
12,589g
138 CS · 5/m
TpT#EUNE
Vladimir · Mid
11 / 3 / 5
55.2% KP
36,350
37% share
13,594g
235 CS · 8.6/m
Satanael#66669
Ashe · ADC
4 / 4 / 12
55.2% KP
18,885
19.2% share
12,360g
200 CS · 7.3/m
Hrsyk#Witch
Leona · Support
1 / 10 / 22
79.3% KP
11,527
11.7% share
8,416g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
