Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Defeat
Ranked Solo/Duo · 87 days ago
4 / 9 / 0
K / D / A
26.7%
Kill participation
765.1
Damage / min
9,946g
367.5 gold / min
24
10 placed · 1 cleared
222
8.2 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAyikoe#Aiiki
Poppy · Top
7 / 1 / 5
40% KP
19,259
21.9% share
9,579g
121 CS · 4.5/m
fill only#chall
Qiyana · Jungle
15 / 0 / 7
73.3% KP
32,324
36.7% share
16,913g
246 CS · 9.1/m
Pοutsadoros#EUNE
Yasuo · Mid
6 / 10 / 1
23.3% KP
20,541
23.3% share
10,150g
199 CS · 7.4/m
Baldric Montfort#420
Brand · ADC
1 / 1 / 6
23.3% KP
11,427
13% share
11,558g
249 CS · 9.2/m
clonazepaddin#VOID
Karma · Support
1 / 3 / 18
63.3% KP
4,568
5.2% share
8,592g
31 CS · 1.1/m
Red side
DefeatZorby#Zoe
Illaoi · Top
4 / 9 / 0
26.7% KP
20,710
27.4% share
9,946g
222 CS · 8.2/m
Anekc#EUNE
Ivern · Jungle
1 / 9 / 7
53.3% KP
13,386
17.7% share
8,797g
127 CS · 4.7/m
Classless#65961
Zoe · Mid
5 / 4 / 4
60% KP
20,349
26.9% share
10,331g
207 CS · 7.6/m
Fum#224
Caitlyn · ADC
5 / 4 / 1
40% KP
18,179
24% share
12,121g
232 CS · 8.6/m
Ziperix#JP2JD
Renata Glasc · Support
0 / 4 / 6
40% KP
3,024
4% share
6,370g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
