Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Summoner's Rift · 86 days ago
4 / 2 / 8
K / D / A
40%
Kill participation
1,152.8
Damage / min
13,184g
469.2 gold / min
27
11 placed · 3 cleared
262
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#Zoe
Zoe · Top
4 / 2 / 8
40% KP
32,395
27.9% share
13,184g
262 CS · 9.3/m
Never enough#HECA1
Hecarim · Jungle
11 / 4 / 10
70% KP
29,333
25.2% share
16,418g
299 CS · 10.6/m
Moon#Blau
Vladimir · Mid
2 / 6 / 9
36.7% KP
20,534
17.7% share
10,768g
205 CS · 7.3/m
LncL#Daisy
Akshan · ADC
11 / 3 / 6
56.7% KP
23,173
19.9% share
16,068g
230 CS · 8.2/m
xiaobaopyke#zz1
Nautilus · Support
2 / 7 / 16
60% KP
10,791
9.3% share
8,676g
31 CS · 1.1/m
Red side
DefeatFiend#xoe
Riven · Top
7 / 5 / 2
42.9% KP
11,651
15.6% share
11,863g
211 CS · 7.5/m
hosubi#lav
Sylas · Jungle
9 / 7 / 10
90.5% KP
23,809
31.9% share
12,893g
163 CS · 5.8/m
SolverekFanboy#SOLVI
Gragas · Mid
3 / 4 / 14
81% KP
20,608
27.6% share
12,225g
247 CS · 8.8/m
Jane Ultrakill#MONKA
Miss Fortune · ADC
1 / 5 / 8
42.9% KP
8,689
11.6% share
10,736g
212 CS · 7.5/m
wenglus#丶ˇωˇ
Nami · Support
1 / 9 / 16
81% KP
9,991
13.4% share
7,627g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
