Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 85 days ago
16 / 1 / 8
K / D / A
72.7%
Kill participation
1,191.7
Damage / min
15,994g
585.9 gold / min
48
16 placed · 4 cleared
231
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKayle Kayden#EUNE
Kayle · Top
4 / 8 / 1
45.5% KP
21,673
24.9% share
10,924g
227 CS · 8.3/m
Daeb#EUNE
Sylas · Jungle
1 / 11 / 2
27.3% KP
10,898
12.5% share
8,530g
145 CS · 5.3/m
cVläd#vlud
Jayce · Mid
3 / 3 / 4
63.6% KP
19,025
21.9% share
13,502g
281 CS · 10.3/m
Fire Mops#EUNE
Jhin · ADC
1 / 4 / 3
36.4% KP
11,706
13.5% share
9,608g
209 CS · 7.7/m
MeleeMaster#EUNE
Vel'Koz · Support
2 / 7 / 8
90.9% KP
23,590
27.1% share
8,140g
52 CS · 1.9/m
Red side
VictoryȚăcălie#CHAD
K'Sante · Top
8 / 2 / 4
36.4% KP
17,565
20.4% share
12,808g
216 CS · 7.9/m
Zorby#zzzz
Lee Sin · Jungle
16 / 1 / 8
72.7% KP
32,534
37.8% share
15,994g
231 CS · 8.5/m
TwTv Furki#GAS
Singed · Mid
6 / 3 / 12
54.5% KP
19,532
22.7% share
13,150g
255 CS · 9.3/m
RZYLETAX#1237
Tristana · ADC
3 / 2 / 7
30.3% KP
11,600
13.5% share
12,607g
221 CS · 8.1/m
exDè#EUNE
Zilean · Support
0 / 3 / 16
48.5% KP
4,889
5.7% share
8,706g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
