Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Illaoi
Victory
Ranked Flex · 84 days ago
4 / 5 / 7
K / D / A
37.9%
Kill participation
729.1
Damage / min
13,320g
450.3 gold / min
35
12 placed · 6 cleared
262
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeria On Ggb#KR01
Jayce · Top
6 / 8 / 6
63.2% KP
26,601
28.8% share
13,621g
237 CS · 8/m
Crossway#EUNE
Sylas · Jungle
5 / 4 / 9
73.7% KP
20,795
22.5% share
12,269g
205 CS · 6.9/m
Ais#zeu
Akali · Mid
1 / 7 / 4
26.3% KP
13,589
14.7% share
9,985g
218 CS · 7.4/m
Blue#KR339
Jhin · ADC
6 / 3 / 9
78.9% KP
25,433
27.5% share
14,551g
297 CS · 10/m
rrrrrr#fxx
Nautilus · Support
1 / 7 / 13
73.7% KP
5,960
6.5% share
7,774g
26 CS · 0.9/m
Red side
Victoryvatafak#EUNE
Zaahen · Top
7 / 5 / 8
51.7% KP
19,589
20.9% share
14,477g
246 CS · 8.3/m
Never enough#HECA1
Diana · Jungle
6 / 1 / 9
51.7% KP
17,775
18.9% share
16,293g
282 CS · 9.5/m
Zorby#zzzz
Illaoi · Mid
4 / 5 / 7
37.9% KP
21,569
23% share
13,320g
262 CS · 8.9/m
bobby#zzzz
Corki · ADC
5 / 4 / 8
44.8% KP
23,909
25.5% share
15,071g
275 CS · 9.3/m
xiaobaopyke#zz1
Pyke · Support
7 / 4 / 9
55.2% KP
11,062
11.8% share
10,284g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
