Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 84 days ago
10 / 6 / 14
K / D / A
54.5%
Kill participation
1,090.4
Damage / min
15,129g
411.1 gold / min
52
23 placed · 3 cleared
197
5.4 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvatafak#EUNE
Aatrox · Top
7 / 8 / 6
29.5% KP
27,859
17.5% share
14,872g
260 CS · 7.1/m
Never enough#HECA1
Zed · Jungle
10 / 6 / 9
43.2% KP
39,868
25% share
18,449g
260 CS · 7.1/m
Zorby#zzzz
Sylas · Mid
10 / 6 / 14
54.5% KP
40,128
25.2% share
15,129g
197 CS · 5.4/m
bobby#zzzz
Mel · ADC
16 / 6 / 8
54.5% KP
38,633
24.2% share
20,242g
334 CS · 9.1/m
xiaobaopyke#zz1
Nautilus · Support
1 / 6 / 25
59.1% KP
12,936
8.1% share
10,866g
28 CS · 0.8/m
Red side
DefeatKeria On Ggb#KR01
Zaahen · Top
9 / 9 / 12
65.6% KP
40,539
29.4% share
16,649g
251 CS · 6.8/m
Crossway#EUNE
Wukong · Jungle
7 / 8 / 12
59.4% KP
22,308
16.2% share
15,166g
218 CS · 5.9/m
Ais#zeu
Aurora · Mid
6 / 7 / 10
50% KP
29,469
21.4% share
14,350g
257 CS · 7/m
Blue#KR339
Ziggs · ADC
5 / 8 / 9
43.8% KP
28,324
20.5% share
15,787g
267 CS · 7.3/m
rrrrrr#fxx
Pantheon · Support
5 / 12 / 11
50% KP
17,267
12.5% share
12,807g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
