Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 83 days ago
9 / 4 / 9
K / D / A
52.9%
Kill participation
871.8
Damage / min
12,392g
524.3 gold / min
23
13 placed · 1 cleared
181
7.7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPISSPLAYER22#EUNE
Sett · Top
1 / 8 / 3
20% KP
26,225
25.1% share
8,364g
183 CS · 7.7/m
trki#trki
Talon · Jungle
7 / 6 / 3
50% KP
24,178
23.1% share
11,873g
204 CS · 8.6/m
S I V L A#GTP
Fizz · Mid
7 / 8 / 4
55% KP
27,805
26.6% share
10,592g
189 CS · 8/m
FlorWin#EUNE
Miss Fortune · ADC
3 / 6 / 5
40% KP
18,538
17.7% share
9,967g
168 CS · 7.1/m
Lord Of UwU#sigma
Nami · Support
2 / 6 / 7
45% KP
7,814
7.5% share
6,541g
28 CS · 1.2/m
Red side
VictoryJankosen#EUNE
Dr. Mundo · Top
6 / 4 / 7
38.2% KP
33,325
32.1% share
12,884g
199 CS · 8.4/m
Zorby#zzzz
Lee Sin · Jungle
9 / 4 / 9
52.9% KP
20,603
19.9% share
12,392g
181 CS · 7.7/m
Bojler#BOT
Riven · Mid
7 / 6 / 5
35.3% KP
18,479
17.8% share
11,190g
186 CS · 7.9/m
Adela Salmonella#EGIRL
Hwei · ADC
3 / 5 / 9
35.3% KP
15,467
14.9% share
10,139g
177 CS · 7.5/m
Jsone#Jsone
Xerath · Support
9 / 1 / 9
52.9% KP
15,901
15.3% share
10,336g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
