Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 81 days ago
8 / 2 / 8
K / D / A
57.1%
Kill participation
946.9
Damage / min
12,942g
450.4 gold / min
27
11 placed · 3 cleared
216
7.5 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPETR02610#EUNE
Akali · Top
7 / 5 / 2
64.3% KP
19,564
31.8% share
12,574g
202 CS · 7/m
PTA Viego#slopp
Kha'Zix · Jungle
3 / 4 / 6
64.3% KP
13,413
21.8% share
11,476g
198 CS · 6.9/m
The Uncle#Θείος
Malphite · Mid
1 / 6 / 4
35.7% KP
15,022
24.4% share
8,390g
146 CS · 5.1/m
Swiss Banklord#0420
Tristana · ADC
2 / 8 / 4
42.9% KP
8,830
14.4% share
11,180g
209 CS · 7.3/m
Lord Of UwU#sigma
Lulu · Support
1 / 5 / 9
71.4% KP
4,629
7.5% share
8,284g
36 CS · 1.3/m
Red side
VictoryZorby#zzzz
Zoe · Top
8 / 2 / 8
57.1% KP
27,209
26.7% share
12,942g
216 CS · 7.5/m
3zozzzz#Ghost
Kindred · Jungle
3 / 3 / 13
57.1% KP
21,257
20.9% share
12,142g
232 CS · 8.1/m
Hey Sir#EUNE
Qiyana · Mid
8 / 1 / 6
50% KP
17,881
17.5% share
12,354g
219 CS · 7.6/m
TeddyBearBeyond#13509
Brand · ADC
9 / 6 / 8
60.7% KP
28,253
27.7% share
14,510g
234 CS · 8.1/m
FLIRT WITH MΟURI#1502
Blitzcrank · Support
0 / 2 / 18
64.3% KP
7,289
7.2% share
7,834g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
