Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 81 days ago
9 / 1 / 5
K / D / A
42.4%
Kill participation
1,289
Damage / min
12,604g
507.2 gold / min
29
10 placed · 4 cleared
202
8.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Zoe · Top
9 / 1 / 5
42.4% KP
32,032
34.6% share
12,604g
202 CS · 8.1/m
PILKER SPRITE#4WB
Graves · Jungle
3 / 3 / 4
21.2% KP
7,975
8.6% share
11,391g
221 CS · 8.9/m
Nino Nakano#kata
Draven · Mid
6 / 4 / 5
33.3% KP
18,882
20.4% share
12,072g
221 CS · 8.9/m
komandata#Nerf
Akali · ADC
13 / 4 / 2
45.5% KP
26,140
28.3% share
13,677g
194 CS · 7.8/m
Jiinzo#crawl
Seraphine · Support
2 / 5 / 13
45.5% KP
7,493
8.1% share
8,274g
32 CS · 1.3/m
Red side
DefeatGOATTOUZ#GOAT
Urgot · Top
1 / 8 / 5
35.3% KP
10,632
18.8% share
9,329g
186 CS · 7.5/m
Coda Del Rey#zzzz
Ekko · Jungle
9 / 6 / 2
64.7% KP
17,686
31.3% share
12,086g
176 CS · 7.1/m
antek4#EUNE
Cassiopeia · Mid
6 / 8 / 3
52.9% KP
12,338
21.9% share
9,951g
211 CS · 8.5/m
Katulu#EUNE
Vel'Koz · ADC
1 / 7 / 0
5.9% KP
10,404
18.4% share
8,872g
202 CS · 8.1/m
AimKat#EUNE
Rell · Support
0 / 4 / 12
70.6% KP
5,371
9.5% share
6,904g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
