Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 80 days ago
11 / 7 / 11
K / D / A
64.7%
Kill participation
1,025.8
Damage / min
13,951g
461.4 gold / min
24
13 placed · 0 cleared
195
6.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlavicSoru#1312
Pantheon · Top
3 / 9 / 8
26.2% KP
16,475
13.1% share
11,926g
198 CS · 6.5/m
CARTIER#Alex
Naafiri · Jungle
11 / 7 / 5
38.1% KP
24,887
19.7% share
14,889g
215 CS · 7.1/m
J0HN KIRIAK0U#humus
Qiyana · Mid
13 / 1 / 8
50% KP
31,919
25.3% share
15,779g
233 CS · 7.7/m
GOATTOUZ#GOAT
Brand · ADC
12 / 10 / 10
52.4% KP
37,995
30.1% share
15,042g
171 CS · 5.7/m
Ruffles#ruffu
Poppy · Support
3 / 7 / 18
50% KP
14,926
11.8% share
10,832g
45 CS · 1.5/m
Red side
DefeatO ω O#987
Malphite · Top
5 / 4 / 7
35.3% KP
27,043
21.5% share
11,600g
203 CS · 6.7/m
Bow Your Head#EUNE
Kha'Zix · Jungle
8 / 11 / 6
41.2% KP
22,037
17.5% share
13,618g
209 CS · 6.9/m
Zorby#zzzz
Zoe · Mid
11 / 7 / 11
64.7% KP
31,013
24.6% share
13,951g
195 CS · 6.4/m
Stefkec#S n Y
Aurora · ADC
6 / 12 / 7
38.2% KP
30,366
24.1% share
13,519g
245 CS · 8.1/m
Peto#noob
Nautilus · Support
4 / 8 / 13
50% KP
15,514
12.3% share
8,862g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
