Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 80 days ago
5 / 3 / 6
K / D / A
50%
Kill participation
544.7
Damage / min
13,939g
447.2 gold / min
44
16 placed · 6 cleared
240
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory다이애나 사랑#174
Riven · Top
8 / 5 / 8
72.7% KP
27,390
28.2% share
15,382g
259 CS · 8.3/m
Zorby#zzzz
Lee Sin · Jungle
5 / 3 / 6
50% KP
16,976
17.5% share
13,939g
240 CS · 7.7/m
Zigizas#333
Qiyana · Mid
3 / 7 / 6
40.9% KP
18,737
19.3% share
11,580g
237 CS · 7.6/m
ANKARAAA MESSI#EUNE
Vel'Koz · ADC
4 / 2 / 3
31.8% KP
22,191
22.9% share
15,147g
283 CS · 9.1/m
Simplifi3D#EUNE
Senna · Support
2 / 3 / 10
54.5% KP
11,697
12.1% share
10,888g
60 CS · 1.9/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
4 / 9 / 2
30% KP
22,400
27.2% share
11,955g
261 CS · 8.4/m
labubu shen#cutie
Shen · Jungle
0 / 4 / 9
45% KP
5,792
7% share
10,129g
193 CS · 6.2/m
Wh1TE BOY2026#SWAG
LeBlanc · Mid
13 / 4 / 0
65% KP
25,965
31.6% share
15,903g
248 CS · 8/m
時崎 狂三#MEOW
Yunara · ADC
1 / 3 / 6
35% KP
19,320
23.5% share
13,769g
318 CS · 10.2/m
불 속으로 몸을 던져라#인종차별
Janna · Support
2 / 2 / 8
50% KP
8,728
10.6% share
8,064g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
