Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Summoner's Rift · 80 days ago
7 / 5 / 9
K / D / A
34%
Kill participation
853.5
Damage / min
11,631g
434.3 gold / min
24
11 placed · 0 cleared
181
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlazma#keks
Urgot · Top
7 / 8 / 7
53.8% KP
23,875
26.3% share
12,527g
175 CS · 6.5/m
rx co godo#6969
Talon · Jungle
11 / 9 / 6
65.4% KP
30,158
33.2% share
17,736g
195 CS · 7.3/m
LabShazed#4652
Hwei · Mid
5 / 9 / 11
61.5% KP
18,230
20.1% share
11,005g
200 CS · 7.5/m
kotwhuj#2115
Ezreal · ADC
3 / 12 / 0
11.5% KP
14,951
16.5% share
10,052g
186 CS · 6.9/m
2ßlades5Kills#luki
Milio · Support
0 / 9 / 15
57.7% KP
3,524
3.9% share
7,524g
19 CS · 0.7/m
Red side
VictoryZorby#zzzz
Zoe · Top
7 / 5 / 9
34% KP
22,860
18.5% share
11,631g
181 CS · 6.8/m
G2 SkewMond#JUNG1
Jarvan IV · Jungle
8 / 5 / 18
55.3% KP
17,568
14.2% share
13,015g
163 CS · 6.1/m
Never enough#HECA1
Yasuo · Mid
10 / 5 / 7
36.2% KP
26,878
21.7% share
14,457g
252 CS · 9.4/m
bobby#zzzz
Ziggs · ADC
17 / 4 / 8
53.2% KP
46,085
37.2% share
16,930g
229 CS · 8.6/m
Morgano#NatMK
Rell · Support
5 / 7 / 21
55.3% KP
10,447
8.4% share
10,531g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
